We congratulate all on the upcoming Christmas and New Year holidays!
Since 25 of december till 5 of january you will find snowmen in combat locations. Snowman can be disassembled into snowballs - combat active items with icy effects. If you have empty slot for active item, then snowball will take it. Use acquired snowball till the end of the battle or it will melt.
In addition you will find traditional magical boxes with New Year Magic and fireworks. You can use New Year Magic to rent holyday hats or weapons for some time.
If you have gold and platinum, then you might be interested in buyng rare paints, hat or special weapons like FN-FAL, M202A2 and Keltec KSG slug.
FN-FAL is unique assault rifle with piercing high-calibre bullets.
M202A2 is flamethrower, which ingnites ground on explosion.
Keltec KSG slug is a shotgun, which fires single heavy bullet.
Since 27 of december till 5 of january you will get bonus +100% of experience and credits!
Stay online on New Year night and you will get unique badge!
We are proud to introduce new type of equipment - implants. You probably saw 4 empty inventory slots for a long time and now you are able to fill them! Implants are items, which will slightly change attributes of mercenaries. Usually they will increase one attribute and decrease other. For example 3% mobility for 3% damage. Tune your mercenaries to fit your personal playing style!
There are 17 implants in total.
Most of them inluence common combat attributes like damage, resistances, mobility or health. Other will allow you to get more experience or credits in combat.
Some of them have unique attributes:
- decrease weapon damage spread: increase minimum and decrease maximum damage. It will make your attacks more predictable
- decreases AP cost of weapon swap
Primary source of implants is PvP:
- you can buy them for gold or PvP tags from Konoval in Rebels base
- you can find them in Atanor labs containers. Containers can be looted from enemies in any PvP battle.
As all other items, implants can be worn out. Unlike weapons or armor, implants can not be repaired. Luckily they last for long time and you can easily get new.
Abruption. Organism of mercenary will abrupt implant after some time. He will feel badly and lose some health. To avoid negative effects, you need to conduct Rebis therapy. Craft Rebis-therapy kit and use it to reduce implant abruption.
Implant durability and abruption will increase each turn in battle.
If you remove implant, it will be destroyed. Think twice before you install any.
PvP daily missions
New PvP missions are introduced in this update. To get access to them you need to complete second PvP challenge. Since you complete it, every day you will get new daily PvP mission. There are 12 different PvP daily missions. You need to deal specific amount of damage by specific class or weapon. You can have up to 3 daily PvP mission simultaneously.
Compensation bonus mechanic is changed. You will get additional armor instead of resistance. Calculation formula is changed too - you will get them more often. It is supposed to balance matchups of players with differences in equipment quality. High-quality equipment will give you benefits.
Some players often asked us to allow control of 4 mercenaries for single player.
This playstyle produces a lot of problems in balance and in organisation. But we decided to make a step forward. Since this update you will able to control whole team, but with significant limits. To be able to control 4 mercenaries, you should be a member of clan of 2 level and higher. Your enemies will be stronger or they receive improved compensation. And you will get 33% less credit and experience rewards.
New service - Soldier-servant. It will look after your equipment.
- Refills spent active items.
- Notifies you in chat if you are out of active items.
- Refills active items when you buy them
- Notifies you if you have empty active slots
- Hand grenade launcher EX 41. It is variant of M79 for 10 level. It have 3 rounds in clip and increased range. You can loot or craft it.
- Hand grenade launcher GM94. Is a premium one for 12 level. It have 3 rounds in clip and light frame. You can buy it for gold, rent it or craft it with gold.
- SVU can be crafted with gold now
- TAR21 can be crafted with gold now
- All light assault rifles (45+55) get +2 mobility
- F2000: aimed max distance increased 15-30 -> 15-31
- G3A3: aimed max distance increased 17-36 -> 17-37
- FN-FAL: damage is increased
- PP2000: mobility 97->98, distance 6-15 -> 5-15
- Machete: mobility 89 -> 88
- Axe: damage +5
- Medium sniper rifles (60+50): weapon damage spread decreased
- Automatic and heavy pistols: weapon spread decreased
- Some melee weapons: weapon spread decreased
- Carbon armor now requires 5 level
- Cost of Case with gold was decreased
- Skill Concentration: AP cost 30->20
- Skill Martial art: 2 level damage bonus 40%->35%. Scouts got access to 3rd tier of skill with 45% bonus
- You get chance to find Soldier-servant and Autoloot in daily container
- If you finish your turn early, part of remaining time will be added to next turn
- Invitation to friends will not interrupt aiming
- You can use filter in inventory now. It will highlight items of chosen type. Use context menu to open it.
- Fixed a bug when players get stuck after barrel explosion
- You now see pictures at loading
- Improved pathfinding for melee attack
- Clan rating monthly decay 25% -> 40%
- Clan info sorted by online
- Used repair kits and medkits now cost less
- Automatic weapon reloading on switching from combat mode to free roam in quests
- Added reward for quest "The lost master"
- You can prolong long services with short ones
- You now will see warning if you try to start battle without weapon or armor
- Added animation of using some objects
Edited by Xudo, 29 December 2015 - 22:01 PM.